The Future of Vulture/ Patrick Kelly / Vulture News
Hey everyone, I just wanted to give you all a quick update on how things are coming along and what the future of vulture will look like.
There are currently two main channels of development happening with the intent of improving Vulture. Firstly we are looking to incorporate player feedback where possible and we have been reaching out to SHMUP genre fans as well as our players to find ways we can improve on our game. We will be updating the controls with features allowing players to choose how much the want their ship design to effect their mobility and camera behavior. This update will be released in May barring unexpected delays.
The second major update we are working on is the long promised couch co-op mode, which is slowly nearing completion and will be released as a public test branch for all steam owners prior to including it in the main release some time this early summer.
Finally there is the level and campaign editor, this feature will be the last free content update for Vulture and will represent the end of the project’s development by exposing our extended modding interface. We hope to have this ready for the public testing branch by the end of the summer.